Minor bugfix patch


Hello Scrolldiers,

We've just finished a minor update - 2.0.1 - for both the client and the server. This is a stability patch that should be backwards compatible with version 2.0.0. A few issues have been fixed, including not being able to play challenge matches with other players.

Downloading the update

To get the update, go to the download page and grab the latest version.

2.0.1 Changelog

  • Client: Fixed players not being able to challenge each other
  • Client: Fixed rejoining chat channels after matches sometimes not working
  • Client: Fixed an issue where chat sounds from channels you couldn't see would sometimes play during matches
  • Server: Users can no longer have spaces in names
  • Server: Fixed ranked top list and black market offers being sorted incorrectly
  • Server: Server can now configure the rate at which players are matched in matchmaking (via the database - see instructions file contained in the zip)

See you on the battlefield!


The game is now free!


Hello Scrolldiers,

It's time! We're releasing the game for free, for anyone to enjoy. The team's been working towards this behind the scenes for a long time now. I'm thrilled we're finally here! To those of you who've waited patiently for this, thanks. You're the best. <3

Ah, but hold on. We've got a new name - "Caller's Bane". I'm sure there's a good reason for it. Perhaps we just didn't like the sound of "Scrolls". Either way, it's still the same game you've known and loved.


To download the game, go to the download page.

Playing the game

The client needs to connect to a server. This is being released alongside the client - anyone can host their own server! The setup process for this is a bit tricky, but you could always play on somebody else's server. And to that end...

The wonderful kbasten, who runs scrollsguide.com, has agreed to host a community server. It's already set up, and the client's prepared to connect to it straight away. It's just as easy to pick up & play as it's always been. Thanks Koen!


For those of you who want to host your own servers, the package contains instructions on how to set things up and some info on what you can do. Of note, you can re-balance the game entirely, change some of the rules, create new trials, and many other things, straight in the database. It's quite powerful!


We encourage everyone to join the Nognest discord server. There's a whole bunch of old players there, and it's a great place to discuss the game or anything around it: https://discord.gg/4pB2RtR

That's all!

I'm looking forward to seeing you all in the game again. It'll be a blast (automaton)! Or maybe a blast (kinfolk). Who knows? It's up to you now.

See you on the battlefield!


PS. There's a few caveats. First, you'll all get the opportunity for a fresh start, as we can't bring everyone's collections of scrolls and decks over to community servers. But don't worry; server owners can decide to give everyone a full collection straight away, or change the gold and card distribution however they like. Second, there's no ingame friends list, as you won't be using the Mojang account system on community servers. Sorry!

Status update


Hello Scrolldiers,

Today, we have some important Scrolls news to share. I'll talk about each of them in some detail below, but here's a quick overview:

  • The offical game servers will shut down on Tuesday, Feb 13th
  • There is a community tournament on Sunday, Feb 11th
  • A bunch of Mojang devs will play on Friday, Feb 9th
  • We're hoping to let the community host their own game servers soon

Server Shutdown

All good things must come to an end. As previously announced, the official Scrolls game servers were only guaranteed to be running until July 2016. Sadly, the time has now come for us to shut down the servers. This means that, as of Tuesday, February 13th, the current game client will stop functioning.

Community Tournament

There's a short & sweet tournament happening at 18:00 CET on Sunday, February 11th (EU evening / US morning). More details are available on the Scrolls subreddit. You should join! I definitely will.

Play with Mojang!

On Friday, February 9th, a few people from around the office - old faces and new - will hop onto Scrolls to play a few matches. We'll start sometime after 15:00 CET, and play for a few hours. It should be a good chance to get some easy wins - a few newer employees will be playing their first ever matches!

Community Servers

We've made some progress towards being able to release the server software to the public, together with a slightly modified client that is able to connect to such servers. While we are still unable to guarantee this will happen or set a date, we have high hopes that we'll be able to do this in the next few weeks or months. If and when this happens, the game client/server will not be open source. However, the game database will be fully editable by the community. This would allow for some degree of customization, including tweaking card stats, making new cards out of existing rules, changing various configurable settings (such as gold gain), and modifying the set list of trials.

See you on the battlefield!


Greeting fellow citizens of the internet!


This week we’re patching Scrolls. The patch has two purposes. Firstly, we’re tweaking the balance of a few cards, to smooth over the bumps after set 7. These are pretty minor tweaks, which is nice. Set 7 still shines as one of our best sets.

Secondly, due to updated legal requirements, effective today, users can no longer purchase shards. Purchasing full account upgrades is still possible, but only via mojang.com. If you attempt to upgrade from within the game, you will be redirected to the website.

Please be aware that any existing shards will expire when the servers shut down on or after July 1st, 2016. If you have any shards on your account, be sure to use them before that time.

Per popular request, we’re disabling the ‘Quick Match’ queue, and refer both premium and demo users to Ranked Match. Also, as mentioned in the Q&A earlier we’ve reached a point where we can no longer award Minecraft capes.

If you have any questions about the update, you can usually find a dev on twitter, or in the Scrollsguide IRC.

Best Regards,
/the Scrolls team

Braggin Brawl #12


The Strategic Angels will be defending the Braggin’ Brawl trophy this Saturday, September 5th at 4:30pm GMT.

What is the Braggin’ Brawl?

The Braggin’ Brawl is a friendly competition between Scrolls guilds. Teams of five battle against one another until only one team remains. This month’s tournament will be streamed in its entirety on The Badger Guild’s Twitch channel, cast by none other than Smogan himself.

Not in a guild? Don’t worry, this time everyone who is not in a guild will be organized into an extra “fourth team.” Head here for more information, and good luck!

Edit: The Brawl is over! Read below to find out who won.

Double Gold Weekend!


With the release of all those lovely new scrolls in Echoes, and the imminence of Minecon, we thought we should create a bit of a party atmosphere.

So, every match played from 15:30 CET on Thursday 2nd of July till 9.00 CET on Monday July 6th will award twice the usual gold, giving players a chance to claim a spot on the leaderboard, and get rich in the process! As usual, Judgement rewards will not be boosted; sorry about that.

Wait a minute, Thursday 2nd? That’s now!


– Gareth (@SeeMeScrollin)

It’s been a Blast Automaton!



Hi everyone,

After much deliberation, we’ve come to an important decision that we’d like to share: Echoes will be the last major content patch for Scrolls. We won’t be adding features or sets from now on, though we are planning to keep a close eye on game balance.

Scrolls will still be available to purchase for the time being, and our servers will run until at least July 1st, 2016. All future proceeds will go towards keeping Scrolls playable for as long as possible.

The launch of the Scrolls beta was a great success. Tens of thousands of players battled daily, and many of them remain active today. Unfortunately, the game has reached a point where it can no longer sustain continuous development.

We’ve had a great time working on Scrolls, and appreciate every last player who’s downloaded our game. Extra big thanks to the most dedicated members of our community; some of you have logged in almost every day since release and dedicated a large portion of your time to dominating the leaderboards and taking care of new players. We salute you, honourable scrolldiers.

We will do our best to answer any questions you might have on the standard channels.

Thanks for reading, everybody.

The Scrolls team <3