Hello! We’ve just patched the server with an updated Testing Grounds, rebalancing, and bug fixes, and various other minor changes. Read on below for the full changelog.
- Return To Nature (Decay): Now targets a 7 tile area instead of one side of the board.
- Harvester (Decay): 4 Health (down from 6).
- Ilmire Tribesman (Decay): 2 Attack (down from 3).
- Focus (Order): Only works on creatures.
- Knight Scholar (Order): 5 Health (down from 6), cost 4 (down from 5).
- Wings Captain (Order): 4 Attack (up from 3). No longer reduces Countdown of others, but now gives Move buff to self as well as adjacent Soldiers.
- Scout Automaton (Energy): 3 Health (up from 2).
- Gravelock Outcast (Energy) 3 Attack (up from 2).
- Testing Grounds have been updated. Idols now have 6/8/10/8/6 HP. The timer remains at 60 seconds.
- The Just for You section of the store now has a 50% chance of giving you a scroll you’re missing in each slot (and 50% chance of picking an entirely random scroll).
- Removed Herobrine.
- Reverted holiday unit art.
- Changed two of the default chat rooms from “Decks” and “Strategy” to “Scrolls” and “Game modes”.
- Sacrifice should now always work after rejoining a game in progress.
- Fixed a bug where picking rewards after Judgement could sometimes fail.
- Friends should no longer show up as online when they’re actually offline.
See you on the battlefield!
Måns – @MansOlson