Hi everyone, We’ve just posted a breakdown of Heartbleed on Mojang.com. It sounds like an enchantment, but it’s actually something a lot less fun. Heartbleed is a serious vulnerability in web security that’s affecting approximately two thirds of the internet. Your … Continue reading
Author Archives: Owen
It’s been a while since the last update on Scrolls development, so here’s a handy post on that very subject. Read and learn, honourable Scrolldier.
Hi everyone, Our latest patch has just been deployed. It’s mostly about balance, but we’ve also included a much-requested feature from the community – mulligans! We’re also experimenting with “Wild” – a resource that could potentially make multi-resource decks … Continue reading
Greetings honourable Scrolldiers! Here’s a chance for you to create something special that could end up in Scrolls forever! The good folk at Scrollsguide are organising the second scrolls design competition. All you need to do is to come … Continue reading
Hello everyone! We’ve had a recent influx of new players, so we thought it would be worth re-posting this from the archives. It’s a handy collection of tips and tricks from the devs. Hope you find it helpful.
In celebration of this week’s Rebellion update, we’ve organised a battle for the ages. Mans and Henrik created custom decks from the new set then faced off against each other. Remember, this is high level play from the creators of … Continue reading
Rebellion is here! This is one of the biggest Scrolls update so far, introducing Champions, new traits, a bunch of scrolls, and more. For a breakdown of the additions, please check my previous post. If you’re more of a … Continue reading
The fourth major update to Scrolls – Rebellion – is almost upon us. It brings 56 scrolls, new store items, and new abilities to help spice up your matches. We’re planning on releasing it a week from today. Read … Continue reading